STEAM For
Schools Program
Bring coding, AI, robotics, and hands-on STEAM learning into your school with future-focused programs from STEAMerChamps.
STEAM For
Schools Program
STEAMerChamps delivers a high-quality, future-focused STEAM education designed to prepare learners for a technology-driven world. Our program integrates Coding, Artificial Intelligence, Robotics, and Circuitry through hands-on, project-based learning.
Students learn by building, experimenting, and collaborating, developing confidence, problem-solving skills, and critical thinking through a structured progression of concepts. By connecting learning to real-world applications, we inspire curiosity and empower students to become creators of technology, not just consumers.
What We Offer
- Comprehensive Project-based curriculum
- Seamless Time-table integration
- Teacher Training Support
- Competitions & Global Exposure
Why Partner With
STEAMerChamps
School Benefits
- Blaze the trail in preparing learners for the future of Jobs with 21st Century skills
- Attract and retain more students interested in modern hands-on learning through STEAM
- Increase visibility and educational achievements with STEAM Competitions and more...
- Training of teachers and continuous support to confidently deliver STEAM lessons
Learner Benefits
- Develop strong problem-solving and critical thinking skills
- Gain hands-on experience in Coding, AI, Robotics, and Circuitry
- Understand real-world applications of science and technology
- Prepare for future careers in a technology-driven world
- Build confidence through project-based and collaborative learning
- Strengthen creativity, innovation, and logical thinking
Core Learning Areas
Coding
Artificial Intelligence
Electronics
Robotics
Flexible Schedules
Delivery Modes
Choose a delivery mode that aligns with your school time-table and needs.
- STEAM Club
- Saturday STEAMLabs
- After School
- Summer School
Frequently Asked Questions
The minimum requirements for any interested school are a learning space (ICT lab or classroom) with electricity, a few computers, and a projector or display screen.
STEAMerChamps provides the rest.
Our programs are designed for learners aged 5–17 years, with age-appropriate pathways for:
Early Years & Primary
Junior High School (JHS)
Senior High School (SHS)
The program is scalable and can support small groups or large school populations, with structured class management and rotation models.
The program can be delivered:
On-site at the school
During school hours, extra-curricula hours, after school or Saturdays
Agreed schedule – once or twice a week
As a term-based, semester-based, or full-year program
Simply book a free school demo or contact STEAMerChamps. We will assess your needs and recommend a suitable program structure.